Infinite feeds aren't an accident. Autoplay, an algorithm that learns exactly what keeps you watching, and a feed with no bottom are all deliberate design choices — the same ones Harbor Privacy exists to push back against everywhere else. Once you notice the pattern, it's hard to unsee: there's no natural stopping point because the product is built to make sure there never is one.
Word Guess and Connections give you one puzzle a day, on purpose. Solve it, you're done — there's no "just one more" because there isn't another one until tomorrow. That's the opposite of a feed by design, not by accident.
Trivia streaks end when you miss one. Memory Match ends when the board is cleared. Star Catcher and Balloon Pop end when time runs out. Every game here has a natural stopping point — win, lose, or done — instead of a feed that's specifically built to never give you one.
You don't have to win an argument about taking a phone away. Hand over Play Park instead of a feed: no ads trying to upsell your kid, no algorithm pulling them somewhere you didn't choose, no accounts collecting their data, and a game that actually ends so putting the phone down isn't a battle.